This is part 2 of a 3-part series in which we’ll be generating a super-glossy shape, sticking a super-shiny dent in it, and then creating a luminous gem in the dent for a 3D UI feel. Part II demonstrates the creation of smooth dent on the surface of the glassy object using multiple shines, some layer-styles and a Gaussian blur filter. Tutorial requires Photoshop CS3 and makes generous use of layer-styles. (YouTube)
Read More...This is part 1 of a 3-part series in which we’ll be generating a super-glossy shape, sticking a super-shiny dent in it, and then creating a luminous gem in the dent for a 3D UI feel. Tutorial requires Photoshop CS3 and makes generous use of layer-styles. Be sure to click the link for watch in high quality (YouTube)
Read More...Generating images that tile easily by using Photoshop is a time-consuming process, no matter which method you use. Corel’s Painter X, although geared for traditional-media artists, contains a fantastic tile-making tool that could not be easier to use. Here’s how to do it.
Read More...Creating radial symmetry of rotated and aligned objects is a cinch in Photoshop, if you’re restricted to 90° angles. Illustrator’s the way to go for these kinds of things, but if you’ve just got Photoshop, here’s how you can mimic the effect easily.
YouTube Video Tutorial.
Read More...Haxer gave me the great idea of committing tutorials to video + audio for your learning benefit, so here’s my first: a tutorial on how to use layer knockouts (both Shallow and Deep knockouts) in Photoshop CS3. This technique works as far down as version 7.0, however.